Using Blender in game development, Pros & Cons
Blender is one of the best free 3d tools. Blender is also used by many studios and companies by the game industry to develop games.I have evaluated the Pros & Cons cases of using Blender for you. I will address these shortly. But first, let's talk about why using a blender is preferred.
Blender is one of the most used 3D tools. The main reason for this is that it is free and open source. Being open source means it's easy for many developers to add new features and add-ons to this tool.
Provides a wider forum for unresolved issues. If more people use a tool, you will come across more forum posts, Youtube videos, more instructional content. In this way, you can solve the problems you encounter with less effort. Because the problem you are facing has been encountered by others before and you can solve it quickly through them. Although it is commonplace for people who do this job professionally to fix mistakes, it gives great privileges to people who are just starting out or continuing this job as a hobby.
Pros & Cons
Let's come to the good and bad sides of using blender.
Pros
- Lots of add-ons
- lots of forums
- Lots of youtube videos
- Instructional content at affordable prices
- Free to use
- Wide range of uses makes it easier to find a job in the gaming industry
Cons
- Some large companies use Maya
- Lower salary opportunities
- Takes a long time to professionalize
In Which Situations Should We Use Blender?
In my opinion, blender is a tool that should be used for beginners and those who do 3D drawing or animation as a hobby. Later, it can be switched to other tools according to the needs of the sector. Adobe substance painter is one of them. Maybe in our next article we will talk about Adobe Substance Painter and its advantages. Stay tuned.
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